Darkdrift: generative/procedural audio experiment

I managed to sneak in some changes to 4.16 right before I was told to put my pencil down – you don’t need to do the “show audio mixer data” step anymore. I made it so it automatically figures out to unhide editor stuff for when you run with the audio mixer. I hated that checkbox and just overcomplicated things. I originally did it because of order-of-init issues with when things get loaded in editor.

This is awesome man, thanks for the write up!