Dark Souls 3 Environment (image heavy)

Interesting, I like to farm that area in the game, since you can get about 1,200 souls from those 3 enemies

You could do it with a mesh and a fog material. E.g. a plane or a round mesh. Or you could use a post process effect which affects the color of the meshes in the distance. Or you could put a distance based coloring in all your materials (good for faking fog on mobile).

A lot of possbilities here :slight_smile:

Thank you!

haha yea every time I have to go back to gather more reference I have to fight those same enemies over and over. I have racked up a ton of souls and cracked red eye orbs!

Thank you very much for the interesting suggestions, I guess I can play with those and see what works best for me. I think the first suggestion sounds straight forward so Ill go with that and post progress. Cheers!

These shots are a bit too bright/washed out but here are some shots of the new areas. Really have to call this done very soon, so as always comments, crits and questions are more than welcome.

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00075.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00076.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/Untitled-1.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00077.jpg

Nothing major, mostly performance improvements and some basic particle effects. About to do a final pass and finish this one off. Wish me luck.

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00079.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00078.jpg

Cheers!

Finally finished this ****. I basically became a Hollow working on this so thanks again to everyone who provided feedback and words of encouragement. (image bombardment)

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00088.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00087.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00089.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00090.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00091.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/HighresScreenshot00094.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/ref.jpg

http://i322.photobucket.com/albums/nn408/Benvox2/work.jpg

Short level fly through: [UE4] Dark Souls III: Farron Keep Perimeter - YouTube

There are so many things I want to fix and improve upon but I really have to call it done and move on.
More images and details on my website, artstation, facebook etc. I really hope to get some individual asset shots and a small breakdown in the coming days.

Cheers,

Very nice one dude :slight_smile: !

Can you give us some stats (Window > Statisctics) ?

Looks really good.

HOLY. ****. This is amazing! Are you still working on these scenes?