Trying out ue4 to see how suitable it is for high-end arch viz. So far I’m pretty impressed
There are definitely a lot of challenges and limitations and the workflow is quite different from what I’m used to in max+vray, but it’s a lot of fun.
Here are some initial screenshots, still have to add/fix some things.
Amazing work viscorbel! Do you plan on making a video of this project? I would love to see a fly through of this level. Keep up the great work and have a great day!