PROPHECY is a vocal-focused pack featuring 30 ritual voice performances plus 30 reversed versions for expanded sound design possibilities.
The pack centers on witch-like voices performing prophetic rituals in a fictional, incomprehensible language.
These voices range from soft, whispered invocations to ominous, ceremonial chants, creating an atmosphere of fate, foreboding, and dark mysticism.
Designed for layering, reversing, and transformation, PROPHECY is ideal for horror, dark fantasy, cinematic sound design, trailers, and occult-themed projects.
WHAT'S INSIDE
• 60 Sound Waves
• 60 Sound Cues, one per sound, ready to drop into your levels and Blueprints
• Reverse variations included for transitions and creative sound design
• Clean folder structure: Content/PROPHECY/WAVS and Content/PROPHECY/CUES
TECHNICAL SPECS
• Unreal Engine project, compatible with UE 5.0 and later
• Source audio: WAV, 44.1 kHz, stereo
• No C++ code, no plugin required
HOW TO USE
Add the pack to your project from Fab, then open Content/PROPHECY/. Use the Sound Cues directly in your Blueprints, levels and animations, or use the Sound Waves in your own Cues and MetaSounds.
LICENSE
Royalty-free for commercial and personal projects: games, films, trailers, YouTube, Twitch and podcasts.
Designed and produced by Nicolas Jeudy (Dark Fantasy Studio / Noise Alchemy). Handcrafted, no AI-generated audio.
Dark Fantasy Studio / Noise Alchemy music and SFX have been featured in games such as Lobotomy Corporation (Project Moon), The Planet Crafter, Dreamspring, Ironseed 2: Consensus and the AGS Award-nominated Abscission, and many more!
Used my music or SFX in your game? Send me the link, I'd love to share it!
Support: darkfantasystudio.com or noisealchemy.com