CRACKING WOOD is a sound effects pack featuring 29 high-quality wooden creak and crack sounds, capturing the natural tension and movement of aging wood.
From subtle floorboard creaks and parquet noises to deeper structural cracks and slow wooden shifts, this pack is ideal for adding realism and atmosphere to your scenes.
Perfect for horror games, films, trailers, haunted environments, old houses, cabins, and immersive sound design, these sounds bring a sense of presence, unease, and authenticity to any project.
WHAT'S INSIDE
• 29 Sound Waves
• 29 Sound Cues, one per sound, ready to drop into your levels and Blueprints
• Clean folder structure: Content/CRACKING_WOOD/WAVS and Content/CRACKING_WOOD/CUES
TECHNICAL SPECS
• Unreal Engine project, compatible with UE 5.0 and later
• Source audio: WAV, 44.1 kHz, stereo
• No C++ code, no plugin required
HOW TO USE
Add the pack to your project from Fab, then open Content/CRACKING_WOOD/. Use the Sound Cues directly in your Blueprints, levels and animations, or use the Sound Waves in your own Cues and MetaSounds.
LICENSE
Royalty-free for commercial and personal projects: games, films, trailers, YouTube, Twitch and podcasts.
Designed and produced by Nicolas Jeudy (Dark Fantasy Studio / Noise Alchemy). Handcrafted, no AI-generated audio.
Dark Fantasy Studio music, SFX , and NOISE ALCHEMY SFX has been featured in games such as Lobotomy Corporation (Project Moon), The Planet Crafter, Dreamspring, Ironseed 2: Consensus and the AGS Award-nominated Abscission.
Used my music or SFX in your game? Send me the link, I'd love to share it!
Dark Fantasy Studio / Noise Alchemy music and SFX have been featured in games such as Lobotomy Corporation (Project Moon), The Planet Crafter, Dreamspring, Ironseed 2: Consensus and the AGS Award-nominated Abscission, and many more!
Used my music or SFX in your game? Send me the link, I'd love to share it!
Support: darkfantasystudio.com or noisealchemy.com