Dark, oppressive soundscapes designed to build tension and announce imminent danger.
This pack includes 10 looped carefully crafted ambient textures with subtle movement, deep atmospheres, and unsettling tones. Perfect for horror, thriller, dark fantasy, and cinematic projects where silence feels unsafe and something unseen is approaching.
WHAT'S INSIDE
• 10 Sound Waves
• 10 Sound Cues, one per sound, ready to drop into your levels and Blueprints
• Seamless loops for continuous ambience
• Clean folder structure: Content/BREATHING_DARKNESS/WAVS and Content/BREATHING_DARKNESS/CUES
TECHNICAL SPECS
• Unreal Engine project, compatible with UE 5.0 and later
• Source audio: WAV, 44.1 kHz, stereo
• No C++ code, no plugin required
HOW TO USE
Add the pack to your project from Fab, then open Content/BREATHING_DARKNESS/. Use the Sound Cues directly in your Blueprints, levels and animations, or use the Sound Waves in your own Cues and MetaSounds.
LICENSE
Royalty-free for commercial and personal projects: games, films, trailers, YouTube, Twitch and podcasts.
Designed and produced by Nicolas Jeudy (Dark Fantasy Studio / Noise Alchemy). Handcrafted, no AI-generated audio.
Dark Fantasy Studio / Noise Alchemy music and SFX have been featured in games such as Lobotomy Corporation (Project Moon), The Planet Crafter, Dreamspring, Ironseed 2: Consensus and the AGS Award-nominated Abscission, and many more!
Used my music or SFX in your game? Send me the link, I'd love to share it!
Support: darkfantasystudio.com or noisealchemy.com