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Dark angles in a animated model

Thats is weird and i dont know explain… i get this dark angles on my animated model (is like a box, its comme from ground and close on top.)

I see the UVS, no overlaping. I try search in foruns and in google but i dont find nothing about that.

Is one animated model with bones…

It’s probably a smoothing issue.

Hmm i dont import with smoothing groups because i want let the model more like ‘low poly’ but let me see that here.

Weeeellll thats works. Thanks!

So i cant import animated objects without smoothing group?

It has some smoothing options, you might need to mess with them and see what setting works.