Thats is weird and i dont know explain… i get this dark angles on my animated model (is like a box, its comme from ground and close on top.)
I see the UVS, no overlaping. I try search in foruns and in google but i dont find nothing about that.
Is one animated model with bones…
It’s probably a smoothing issue.
Hmm i dont import with smoothing groups because i want let the model more like ‘low poly’ but let me see that here.
Weeeellll thats works. Thanks!
So i cant import animated objects without smoothing group?
It has some smoothing options, you might need to mess with them and see what setting works.