Dark Age Music Pack

Dark Age Large Image.png

Hi , after several weeks working on it , the new Dark Age Music Pack is done .

Buy Link : https://www.unrealengine.com/marketp…age-music-pack

*** UPDATE : available for UE 4.20 ***

**What is Dark Age Music Pack …? **

The Dark Age Music Pack is suitable for Scy-Fy / Dark Fantasy themed games where action and adventure are present with the main goal , developper get flexibity to use all assets audio for dynamic music ( Adaptive Music ). As i said it’s all about adaptive music ( dynamic ) , the pack in addition to 8 soundtracks and 16 fully long sequences ( backrground music ) come with above 80 loops and 100 stem audio ( solo instruments ) .

Listen -> Demo Soundtracks
Listen ->Demo Sequences

To keep quality on assets and follow all the new requirement on loudness audio in game audio all wavs are at the birate 44.1Khz 16 bits stereo , normalize at -1dB with DR8/DR13 ( dynamic range ) .

Main Soundracks ( 8 track , 22:42 min )

  • OST1 Wrong Call , 3:13 min
  • OST5 The Gate V5 , 2:26 min
  • OST5 The Gate , 2:26 min
  • OST7 The Last Action , 2:30 min
  • OST7 The Last Action V2 , 2:30 min
  • OST9 Meet The Alien V2 , 3:01 min
  • OST9 Meet The Alien V3 , 3:09 min
  • OST9 Meet The Alien 3:23 min

Other contents ( 16 Sequences , 28:27min )

  • Darness , 2:03 min

  • Darness 2 , 2:03 min

  • K1 , 1:25 min

  • K2 , 1:32 min

  • Artifical Human , 1:09 min

  • No Time 1 , 1:12 min

  • No Time 2 , 1:52 min

  • Tribal Alien , 1:58 min

  • Approch , 1:27 min

  • Breaking Heart , 1:56 min

  • Data Acess , 0:58 min

  • E1 , 1:56 min

  • F1 , 1:56 min

  • Gltichy Heart , 1:56 min

  • Heart of Alien , 1:56 min

  • Jazzy Mood , 3:01 min

  • 80 loops ( above 29/32 sec each one )

  • 100 stem audio ( above 29:32 sec each one )

**How devs can build/create their own original music **

each loop come with tags , Bpm ( number ) , OTS (number ) , Letter ( number ) , Solo

OST ( number ) , eachs loops with with this same tagg 're on a natural scale melody / rythm .

***Solo (number ) ***, use as layer on a loop or to create your own original loop

Letter ( number ) , the tagg show the intensity of the loop .

  • You can play the Loop A1 ( instenty for an intro ) and play loop Loop A2 or Loop A3 .
  • Some loops come with additional tagg like as “Sart” / “Drop " / " End” , those can be used to build long seqence : The sequence start with Loop A1 , then you play the Loop A2 and moove to loop A4 “drop” and play Loop B2 or Loop B4 . Jut try and see what the best sequence to match the mood / intensity to your game .

Bpm ( number ) , to change the mood / intensity of a loop you can add additional layers sounds( stem audio ) , for exemple you can trigger both at the same time 132 Bpm OTS 5 Start B1 with the stem Audio 132 Bpm OTS 5 Solo Acid lead 2 or the stem Audio 132 Bpm OTS5 Solo String 3.

Hope you like this new kind of assets audio pack , as a freelance composer / sound designer i’m a huge fan of adaptive music in-game , with this pack i want both Devs can use quickly all music , sequences , loops and go more deeply for complex dynamic music :slight_smile: .