Dara Sol - Spear Knight Girl Aurelia

VIDEO PREVIEW ✦ https://youtu.be/eUklHwT40hA

All MY LINKS ✦ https://linktr.ee/darasol

Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?usp=sharing

Key features:
  • Low-poly.

  • Rigged to Epic Skeleton UE5. Ready for animation.

  • Apple ARKit blendshapes for facial animation & VTuber usage.

  • Completely modular.

  • Easy color change via Instances and ID Maps.

  • Multiple color variations.

  • Adjustable body parts.

  • Removable bangs.

  • Underwear is included.

  • Weapon is included.

Polycount:

SK_AURELIA:

Verts: 51111

Faces: 48121

Tris: 92910

SK_AURELIA_01:

Verts: 52275

Faces: 49205

Tris: 95050

SK_AURELIA_MODULAR_1:

Verts: 39185

Faces: 36647

Tris: 70144

SK_AURELIA_MODULAR_2:

Verts: 43353

Faces: 41340

Tris: 45045

The Character does not have LOD system.

Rig:

This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.

Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1gl8pg9B6qdCo3nvkV_44spjKWxGKzzc4zg8XuS82kVA/edit?usp=sharing

Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.

Cloth physics on the Unreal Engine demo map is included for retarget animations.

With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.

Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust ears, butt, hips and breast.

Modularity:

The model is completely modular!
  • Removable bangs.

  • Weapon is included.

  • Underwear is included.

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.

Material Instances are included to change the colors easily.

Material ID for:

  • Eyes

  • Head

  • Hair

  • Cloth

  • Armor

  • Spear

4K Textures:

BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.

1K Textures: Eyelashes.

11 Texture Set: Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Armor, Spear, Underwear.

Unreal Engine Project:

  • Supported version: 5.4+

  • Epic Skeleton rig with additional bones.

  • For facial animations use Morph Targets.

  • Material Instances with MatID map for color change are included.

  • Wind Simulation for hair.

  • Physics on the Unreal Engine demo map is included for retarget animations.

  • Blueprints are not included.

Unity Project:

  • Render pipelines: Built-in, URP, HDRP.

  • Humanoid rig with eye and jaw bone

  • For facial animations use Blendshapes.

  • Physics is not included.

  • AllPartsTogether.fbx file is included for customization.

  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

If you have any questions, please contact me: darasol3d@gmail.com