VIDEO PREVIEW ✦ https://www.youtube.com/watch?v=AiRPy-FDGz8
All MY LINKS ✦ https://linktr.ee/darasol
Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0
Key features:
Low-poly.
Rigged to Epic Skeleton UE5. Ready for animation.
Apple ARKit blendshapes for facial animation & VTuber usage.
Completely modular.
Easy color change via Instances and ID Maps.
Multiple color variations.
Adjustable body parts.
Two removable bangs.
Underwear is included.
Polycount:
SK_ASH:
Verts: 51439
Faces: 47747
Tris: 92078
SK_ASH_01:
Verts: 45249
Faces: 42305
Tris: 81244
SK_ASH_MODULAR_1:
Verts: 40886
Faces: 38446
Tris: 73644
SK_ASH_MODULAR_2:
Verts: 40562
Faces: 38826
Tris: 74408
The Character does not have LOD system.
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1WiH_AkiXrXcSbV79cqIaH31q8kSoN9KuLNb6y1ajbvk/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Cloth physics on the Unreal Engine demo map is included for retarget animations.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust hair, ears, butt and breast.
Modularity:
The model is completely modular!
Removable bangs.
Underwear is included.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
Eyes
Head
Hair
Cloth
Accessories
4K Textures:
BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures: Eyelashes.
10 Texture Set: Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Underwear.
Unreal Engine Project:
Supported version: 5.4+
Epic Skeleton rig with additional bones.
For facial animations use Morph Targets.
Material Instances with MatID map for color change are included.
Wind Simulation for hair.
Physics on the Unreal Engine demo map is included for retarget animations.
Blueprints are not included.
Unity Project:
Render pipelines: Built-in, URP, HDRP.
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes.
Physics is not included.
AllPartsTogether.fbx file is included for customization.
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, please contact me: darasol3d@gmail.com