All My Links (Twitter, ArtStation, YouTube, etc.) ✦ https://linktr.ee/darasol
Video Preview ✦ https://youtu.be/WBlILO7G_c0
Characters Compatibility List can be found here >
Key Features:
• Game-Ready: Clean low-poly topology, optimized for real-time performance.
• Full Facial Animation Support: Includes 52 Apple ARKit Blendshapes, making her ready for Live Link Face, cinematic expressions, or VTubing.
• Modular System: Every part of her gear is a separate mesh. Mix and match outfits to create a unique look for your game.
• Animation Ready: Fully rigged to the UE5 Epic Skeleton. Compatible with ALS, GAS and UE Standard Third Person.
• Customization:
Easy Color Swapping: Use Custom Material Instances and ID Maps to change colors in seconds.
Variants Included: Multiple pre-set color schemes for quick integration.
Dynamic Hair: Removable bangs for extra personality.
Polycount ✦ The Character does not have LOD system.
SK_ASHARA
Verts: 68236
Faces: 62165
Tris: 123368
SK_ASHARA_01
Verts: 72164
Faces: 65778
Tris: 130576
SK_ASHARA_MODULAR_1
Verts: 55579
Faces: 49634
Tris: 98554
SK_ASHARA_MODULAR_2
Verts: 49105
Faces: 43758
Tris: 86858
Rigged to the UE5 Epic Skeleton ✦ Humanoid rig with additional bones.
The rig is made in Maya without plugins and does not have controls.
Additional bones list can be found here >
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics is not included.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
52 Apple ARKit Blendshapes ✦ Tested with Live Link Face in Unreal Engine 5.
Includes special blendshapes to adjust ears, butt, hips and breast.
The model is completely modular ✦ Mix and match outfits to create a unique look for your game.
Clothes can be taken off completely, and full-body is included ✦ Adult parts are not modeled.
Body texture is censored. The uncensored texture can be requested.
Customization ✦ Use Custom Material Instances and ID Maps to change colors in seconds.
Variants Included: Multiple pre-set color schemes for quick integration.
Material ID for: Eyes, Head, Hair, Cloth.
Textures are packed for better optimization.
6 Texture Set: Body, Head, Hair, Eyes, Eyelashes, Cloth.
4K Textures: BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures: Eyelashes.
Unreal Engine Project:
Supported version: 5.4+
Epic Skeleton rig with additional bones.
For facial animations use Morph Targets.
Material Instances with MatID map for color change are included.
Wind Simulation for hair.
Physics is not included.
Blueprints are not included.
Unity Project:
Render pipelines: Built-in, URP, HDRP.
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes.
Physics is not included.
AllPartsTogether.fbx file is included for customization.
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, please contact me: darasol3d@gmail.com