VIDEO PREVIEW: https://youtu.be/UYREtyzVLNI
Key features:
Low-poly.
Rigged to Epic Skeleton UE5.
Has face (ARKit) and special blendshapes.
Completely modular.
Easy color change via Instances and ID Maps.
Underwear included.
Adjustable body parts.
Two unique hairstyles.
Polycount:
SK_MONICA:
Verts: 71846
Faces: 68488
Tris: 133478
SK_MONICA_1:
Verts: 55436
Faces: 51946
Tris: 100641
SK_MONICA_MODULAR_1:
Verts: 46428
Faces: 42949
Tris: 82778
SK_MONICA_MODULAR_2:
Verts: 49306
Faces: 45582
Tris: 87925
The Character does not have LOD system.
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1zzIdxfsogXhyGR-cvqHiHAg3dPwbd7P-xaO658NVK5E/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics are not included. With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, nails, hat, butt and breast.
Modularity:
The model is completely modular!
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
Eyes
Body
Head
Cloth
Accessories
Underwear
4K Textures:
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, Emissive, Opacity/Alpha
9 Texture Set: Body, Head, Mouth, Hair, Eyelashes, Eyes, Clothes, Underwear, Accessories
Unreal Engine Project:
Supported version: 5.4+
Epic Skeleton rig with additional bones.
For facial animations use Morph Targets.
Material Instances with MatID map for color change are included.
Wind Simulation for hair.
Physics are not included.
Blueprints are not included.
Unity Project
Render pipelines: Built-in, URP, HDRP.
Humanoid rig with eye bone.
For facial use Blendshapes.
Physics is not included.
AllPartsTogether.fbx file is included for customization.
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, please contact me: darasol3d@gmail.com