Dara Sol - Alt Girl Monica

VIDEO PREVIEW: https://youtu.be/UYREtyzVLNI

Key features:

  • Low-poly.

  • Rigged to Epic Skeleton UE5.

  • Has face (ARKit) and special blendshapes.

  • Completely modular.

  • Easy color change via Instances and ID Maps.

  • Underwear included.

  • Adjustable body parts.

  • Two unique hairstyles.

Polycount:

SK_MONICA:

Verts: 71846

Faces: 68488

Tris: 133478

SK_MONICA_1:

Verts: 55436

Faces: 51946

Tris: 100641

SK_MONICA_MODULAR_1:

Verts: 46428

Faces: 42949

Tris: 82778

SK_MONICA_MODULAR_2:

Verts: 49306

Faces: 45582

Tris: 87925

The Character does not have LOD system.

Rig:

This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.

Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1zzIdxfsogXhyGR-cvqHiHAg3dPwbd7P-xaO658NVK5E/edit?usp=sharing

Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.

Physics are not included. With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.

Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust ears, nails, hat, butt and breast.

Modularity:

The model is completely modular!

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.

Material Instances are included to change the colors easily.

Material ID for:

  • Eyes

  • Body

  • Head

  • Cloth

  • Accessories

  • Underwear

4K Textures:

BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, Emissive, Opacity/Alpha

9 Texture Set: Body, Head, Mouth, Hair, Eyelashes, Eyes, Clothes, Underwear, Accessories

Unreal Engine Project:

  • Supported version: 5.4+

  • Epic Skeleton rig with additional bones.

  • For facial animations use Morph Targets.

  • Material Instances with MatID map for color change are included.

  • Wind Simulation for hair.

  • Physics are not included.

  • Blueprints are not included.

Unity Project

  • Render pipelines: Built-in, URP, HDRP.

  • Humanoid rig with eye bone.

  • For facial use Blendshapes.

  • Physics is not included.

  • AllPartsTogether.fbx file is included for customization.

  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

If you have any questions, please contact me: darasol3d@gmail.com