Daniel Dyatchin - Concrete Road Barrier (Jersey) — Low-Poly Game-Ready PBR

:construction: Concrete Road Barrier (Jersey) — Game-Ready PBR (588 Tris)

A highly optimized, low-poly concrete road barrier for urban, military, racing and post-apocalyptic scenes. Clean UVs, realistic wear & grime, and plug-and-play import to Unreal / Unity. Use it as cover, traffic control, or a modular city prop.

DISCORD SUPPORT

:sparkles: Key Features
  • :white_check_mark: Game-ready & low-poly: 588 triangles — perfect for real-time, crowds, VR/AR

  • :brick: Realistic PBR look: weathered concrete, readable edge wear, painted stripe accents

  • :bullseye: Clean authoring: non-overlapping UVs, consistent texel density, real-world scale

  • :magnifying_glass_tilted_left: Flexible textures: 2K (default) + 4K option for close-ups

  • :repeat_button: Drop-in workflow: FBX import for Unreal / Unity with standard PBR maps

:compass: Use Cases

Urban streets • Construction zones • Checkpoints • Racing tracks • Military bases • Post-apocalyptic environments • FPS cover elements