Dan Reynolds does some community out reach on various social sites like you tube, and Facebook. I asked a question in a Facebook community and he trolled the question with old answers and obvious answers like " Your blue print has a tick" … when I am talking to some one who helped create Time Synth… obviously the blue print has a tick.
Had I listened to Dan, I would have spent a few weeks learning legacy and old systems for audio. Then when I mentioned that his answers were not helpful but toxic, he challenge me “Put your money where your mouth is.”
This kind of behavior is childish and not fitting for the community, none the less a community representative.
He also posted other falsehoods saying that you cannot use Time Synth with Modular Synth-- a which is factually in correct. As I have already done it.
Also, he seems to be annoyed at the bug report of the Noise Osc not being affected by the Filter in the Modular Synth.
It’s annoying to look for help in an online community and to be trolled… It’s incredible when a representative from Epic does it. He also removed me from the facebook group (or the group 's admin did) with no explanation or recourse. I am sure Dan is a good guy, and you can tell he is smart from his content, but he doesn’t have the personality for audience engagement.
It’s annoying to bring this up… and it’s annoying that it happened. But his interaction has materially reduced my ability to develop for the engine.
This doesn’t reflect any other interactions I have had with epic games’ personnel-- including going through the marketplace approval process and other community members who have been in general, enormously helpful.
Here is the bug, it seems that when you select your OSC to be Noise in the Modualr Synth Preset, it turns off Filter control. This makes patching snare’s and High Hats much harder as you cannot use the Envelope to control the Filter, as it is disabled.