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Dampen only micro movement but keep macro movement with interpolation

Hello,

I’m wondering if there is a way to smooth out / dampen micromovement of rotational interpolation (rinterp) without adjusting the interpolation speed. Basically I’d like to keep the speed at which my object rotates to it’s target, but I want to remove / smooth out micro movement. The target rotation comes from a bouncy physics object that has a lot of micro rotations.

Anyone have any ideas? Links? :slight_smile:

Try FInterp ease in out node, but I’m not sure if this won’t change the time.

Hmm yeah that could help, I’ll try that thanks!