Damir Nataami - Chaos Outfit to Skeletal Mesh Mass Converter

Video tutorial/showcase: https://youtu.be/hB3lGwD6uCQ

Chaos Outfit to Skeletal Mesh Mass Converter

Convert Chaos Outfit assets into Skeletal Meshes in bulk—quickly and directly inside the Unreal Editor.

This plugin automates resizing outfits to multiple body types and generating clean Skeletal Mesh assets with minimal manual work.

Features

  • Mass conversion of Chaos Outfits to Skeletal Meshes

  • Resize outfits automatically for multiple target body meshes

  • Custom naming control with prefix trimming

  • Option to replace or skip existing assets

  • Automatically assign Skeletons and LOD Settings

  • Includes material slot consolidation across LODs (Remove any duplicate materials that usually appear on meshes created with a Chaos Outfit Asset)

Tools Included

  • Blueprint Function Library for automation

  • Editor Utility Widget for easy, UI-driven workflows

Perfect For

  • Character and technical artists working with Chaos Cloth

  • Projects with multiple body types and outfit variations

Anyone who wants to save hours of repetitive setup


!Important!

  • Requires the following engine plugins to be enabled: "Chaos Cloth Asset", "Chaos Outfit Asset", "Editor DataflowGraph"

  • No assets included! This plugin does not ship with Skeletal Meshes or Outfit Assets

  • Requires pre-configured Chaos Outfit assets and Dataflow graphs

  • Designed for editor use only (not runtime)

Summary

Turn a slow, manual process into a fast, repeatable workflow. Generate consistent Skeletal Mesh assets in seconds instead of hours.