Summary
I have Damage Volume in both team bases. Team 1 Damages Team 2 , Team 2 Damages Team 1.
Problem: Team 2 Damages Its OWN Guards that are in the base. I have same exact settings on both sides, tried copying Team 1 to other side and changing the team it damages and it’s still damaging Guards. Tried it with both NPC Spawner and Guard Spawners, they are both set to team 2 and they both get killed.
Also - Even after they leave Damage Area they continue taking damage until they die.
Tried workaround - Don’t damage Guards, it works but then I had issue of 1 Guard finding enemy on patrol and went inside enemy base and was killing everything inside without taking damage, for that reason I need this on.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Damage Volume - Set to damage team 1 (or selected to team 2 and inverted damage) both damage guards inside it even if they should be excluded.
Expected Result
Guards from Team 2 shouldn’t take any damage while they are set to damage only Team 1.
Observed Result
Team 2 Guards are taking damage in Damage Volume when they should be ignored.
Platform(s)
windows