my character’s health is instantly reset, it doesn’t matter if the damage value is 1 or 10. The exact same approach, but to healing, works just fine
With way that your subtraction node is set up, you’re actually getting an negative number, which is affecting the clamp. It might work when you switch them around.
And you might be missing out on some.actor references
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Hey there @WizardEugene! Welcome to the community! In this case, Scambot is correct. You’re currently doing (Damage - Health)
instead of (Health - Damage)
. I’d recommend swapping them as advised and see how things work!
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