I am at a loss and desperately need help. Project / Scenes I have been creating for 2 months to render out now crash UE simply by opening the project or scene.
The scenes are very basic. 1 camera. 1 metahuman (8k tex). some extra geometry on their head. simple camera move. Rendered to EXR 16b.
I have rebuilt a second workstation with the same GPU (3090, 32gb ram, i7 5930K) because I only have 1 powerful GPU to test this. Either the GPU is the culprit, the project is corrupt, or UE has a core issue.
I really hope someone can reply with suggestions as I am very lost at the moment. I just changed my project to DX11 (vs 12) and will try again. I have attached system sensor screengrab the occurred at the crash for consideration.
thank you.
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Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp] [Line: 671] Resource->Map(0, ReadRange, &ResourceBaseAddress) failed at D:\Build\++UE4\Sync\Engine\Source\Runtime\D3D12RHI\Private\../Public/D3D12Resources.h:170 with error DXGI_ERROR_DEVICE_REMOVED
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