d3d fix please?

Instead of coming out with a new version every 3 months, can we please just take a step back and just concentrate on fixing the versions we have? i can’t spend more than 30 minutes at a time without crashing due to d3d device removed bug. It is obviously on the editor side, due to it happening only when i’m editing animation related items - sequences, montages, or abp’s. With a 12900 and 3090 ti less than a year old, i seriously doubt the issue is on my end. And i don’t want to hear that the solution is to just update drivers or to change engine versions, drivers are up to date, and this is the 3rd time completely restarting project due to engine change bc everything was supposed to just “swap right over” I know i’m ranting, but it seems like what little messing around on 5.2 you seemed to have found the problem, and i’m just wondering why it hasn’t been fixed on 5.1, instead i’m already seeng 5.3 coming out when 5.2 hasn’t even fully unwrapped. I have tried all of these “quickfixes” that could mean the problem is on my end to no avail. so, it’s on you now.