im just staring to build a D-Day oculus experience. To save time I bought a highpoly of a C-47. When i started I got ~ 36 000 polys. Then i baked it to ~ 11 000 polys and started to UW mapping and texture the base of the aircraft.
Then I started to modelling the interior. My Goal is to make a experience someting like this: https://www.youtube.com/watch?v=S7IWHAElA48
Here is some work in progress pictures:
here is some early in-engine pictures
Update on texture work
UPDATE! Soldier work in progress
My plan is to make the plane as a blueprint pawn that I can have all the soldiers and player. Then animate everything in the matinee. Do you have any experience in animating a pawn in Matinee? I have had trouble being able to animate the movements of the pawn in the matinee.