Cylinder Mesh with Material Applied has Cylinder outlined

So I have made a cylinder mesh that is without top or bottom faces that has a material texture with render two sides checked because I want to see both sides of the whole thing. The material is on translucent, but the outline of the cylinder keeps appearing, I have turned off mip maps which helped a little, but its still noticable. Is there a way to completely get rid of the outline? Or is there an issue with what I did?

I think I should include these too

this is the material graph

and this is the cylinder mesh without the material applied