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Cyberpunk Ambient and Dialogue Sound Pack

Announcing the release of the Cyberpunk Ambient and Dialogue Sound Pack by Valkyrie Sound!

Demo Reel:
https://youtube.com/watch?v=PwiSRGNXJB8

Map:
https://youtube.com/watch?v=JAq19NPngNA

The assets in this pack are part of the larger Cyberpunk City Sound Pack. This pack focuses on ambient sound effects for environments and dialogue for humans / aliens / droids.
Asset List

Full Description

Cyberpunk themed ambient environment sounds: 232 unique sound waves forming 239 cues
Over 230 ambient sounds and modular dialogue parts including looping rain, wind, and city layers for day and night, different densities of traffic, distant vehicle fly-bys, marketplace chatter, and other city and market sounds. Thunder, water drops, fountains, rustling bushes, and cooking sounds complete the pack. Includes five 8 minute tracks combining ambient and weather sounds.

167 modular character modular dialogue parts: human, alien, droid
Modular character syllables based on Japanese hiragana allows you to create words and sentences from scratch and generate random syllable streams for a set number of syllables or a given period of time. Human and alien vocalisation / dialogue is designed to be used as a substitute for using real language. You don’t have to hire an actor or handle multiple languages. The vocalisations used in this pack are based on consonant and vowel syllables, as in Japanese: e.g. No, Ta, Ka etc. Includes deaths and injury exclamations. Droid dialogue was created using synthesizers and blends mechanical and organic sounds.

18 demonstrator sound cues and 10 demonstrator blueprints
Custom blueprints demonstrating how to use sounds e.g. transitioning between interior and exterior spaces, dialogue ducking, vocalisations, and weather. These can be tweaked and placed in your own project.

Includes demo map showing ways to implement sounds
Clear file structure based on type of sound and annotated Blueprints to help you reproduce or adapt them.

Technical Details

Features:

  • 232 sound waves
  • 239 sound cues including 18 demonstrator sound cues
  • Interactive Demo Map includes parts you can lift out and drop into your own project
  • 10 demonstrator blueprints
  • 17 demonstrator attenuation settings, sound classes, sound mixes, physical materials, and reverbs

Number of Audio Waves: 232

Number of Audio Cues: 239 including 18 demonstrator sound cues

Sample rate / bit rate: 44.1 kHz, 16 bit Stereo WAV

Do sounds loop?: Ambient and weather sounds loop

Supported Development Platforms: Built and tested on Windows 10. All sounds use Epic’s default sample and bit rates. Demonstrator blueprints use no platform-specific nodes.

Supported Target Build Platforms: Target build is for all platforms but tested **only **on Windows 10.

Documentation: The included documentation describes the file structure used (what you’ll find and where), a comprehensive list of all 239 sound cues, summary of each demonstrator area in the Demo Map, and an overview of the file naming convention

Important Notes: Sounds are mixed based on their actual loudness rather than their loudness as related to each other. This means sounds have consistent volumes within and between types. This should make it easier to set up sounds in your project. Happy to provide support and answer questions on mixing sounds if required.

**Additional Notes: **Edited and mixed in Cubase Pro 8.