A stylized grass system inspired by the painterly style of Studio Ghibli movies. Allows for deformation based on your meshes. Walk through the grass and watch it deform.
Simple stylized grass to pop into any game.
Easily change colors.
Deform grass accurately to any mesh.
4 different flower types, spawned in patches. Easily add your own.
Clump grass together at a distance to reduce detail, just like a painting.
40+ changeable variables to fit your game.
Full user guide included.
Useable manually with foliage or automatically with landscape grass.
IMPORTANT:
Remember to enable Virtual Texture Support in your project settings. If not, the grass will not function correctly.