CuzImExige - Advanced Cinematic Camera System

Cinematic Camera System for Unreal Engine

Bring dynamic storytelling and immersive gameplay to life with this versatile Cinematic Camera System – a powerful tool designed for creators who want total control and seamless integration. Whether you’re building narrative cutscenes or enhancing player movement, this camera system is built to flex with your vision.

Key Features:

  • Three Camera Modes:

    • Automatic Mode: Follows a spline path for smooth, pre-defined camera movements – perfect for cutscenes.

    • Cable Mode: Follows the path of a Spline Mesh Renderer (read bonus) to visually guide the player – ideal for showing connections, like from a button to a door, when triggered.

    • Player Follow Mode: Follows the player from behind, perfect for tight spaces where visibility matters.

  • Highly Customizable: Includes 21 adjustable variables so you can fine-tune the camera’s behavior to fit your scene exactly as needed.

  • Speed Curve Support: Use a speed-over-time curve to control acceleration, deceleration, and pacing throughout the camera's movement.

  • Flexible Triggers: Launch the camera system in multiple ways:

    • Automatically on game start

    • When a player enters a Trigger Box

    • Programmatically through Blueprint or C++

  • Skip Support: Optional skip functionality allows players to bypass camera sequences if desired.

Bonus: Included Spline Mesh Renderer!

  • Build cables, fences, or tracks visually in-editor using splines.

  • Automatically spreads meshes along the spline – great for populating fence posts, street lamps, railings, and more.

Perfect for developers looking to add polish and cinematic flair to their Unreal Engine projects, this system is plug-and-play ready, but endlessly configurable. Whether you're crafting an intense narrative or just want better visibility in gameplay, this camera system has you covered.

DISCLAIMER: No meshes or environments shown in images are included. ONLY the custom camera system and Spline Mesh Renderer.