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CustomMeshComponent Plugin

In my project CustomMeshComponent is enabled but I cant include CustomMeshComponent.h because it cant find it.I tried several things like adding dependency string to Build.cs but it didnt work.



        PrivateDependencyModuleNames.AddRange(new string] { "CustomMeshComponent" });
        PrivateIncludePathModuleNames.AddRange(new string] { "CustomMeshComponent" });


It gives the following error



Error	1	error LNK1181: cannot open input file 'C:\Program Files\Unreal Engine\4.0\Engine\Plugins\Runtime\CustomMeshComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\DebugGame\UE4Editor-CustomMeshComponent.lib'	C:\Users\arkenthera\Documents\Unreal Projects\ProjectName\Intermediate\ProjectFiles\LINK


This is when I build with Debug Editor option.When I compile Debug Game,there’s no link error but still I cant access the header file.What should I do ?

Same problem.

Any answers?