Since most people are using the package to add Damage to the player, here is one way you can do it **easily **inside the Blueprint.
First, we must find the collision event created, it is right before the comment “Your Logic here”. If you wish to restart the level once the player was hit, just do the following:
If you wish to add damage:
Inside your Pawn’s Blueprint you can call the event “AnyDamage” and get the information from there. Like this:
Feel free to ask any questions in this thread or send an email to support@unfgames.com, we will assist you to solve any doubt you may have!