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Customizable Cracks and Damage Decals

**Marketplace Link **

**Introduction ** [HR][/HR]Customizable Cracks includes 32 normal decals that allow you to make and customize masked grunge normals. These decal normals can be adjusted in surface area by adjusting the mask intensity in the material instance.

Also included is a padding feature that adds extra visual depth to the surface damage in relation to its normal strength, which may also be fine-tuned to your desires. These decals make up an assortment of potholes, cracks, wear, and other surface damage that have a multitude of composed assortments.

It is important to note that the master material requires your project to have DBuffer enabled in the project Rendering settings in order to render properly.

Quick Overview [HR][/HR]
[SPOILER]• Normal masking that can be used to adjust decal surface area via slider.

• Color padding that allows you to add visual depth to the damage in relation to normal strength.

• A variety of 32 different grunge decals that can be used to add high quality, custom made damage detail to your hard surfaces.[/SPOILER]

The technical overview notes are found on the marketplace listing, and more elaborate technical information can be found in the notes section of the Overview map.

**Marketplace Link **

Other Stuff

Customizable Terrain (Marketplace Link) (Forum Link)

Customizable Puddles (Marketplace Link) (Forum Link)

Customizable Grass (Marketplace Link) (Forum Link)

Customizable Roads (Marketplace Link) (Forum Link)

Customizable Paths (Marketplace Link) (Forum Link)

Customizable Walls (Marketplace Link) (Forum Link)

Feel free to use this topic for any questions or suggestions that you may have.