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Custom Wheel

**Custom Wheel **
Animation Blueprint Prop
FEATURED-IMAGE_894x488.jpg

Marketplace : https://www.unrealengine.com/marketplace/custom-wheel

Description:
We will utilize the same tire information as in the real world and custom wheel to.
It is driven by Animation BP, does not use morph targets, it is all based on bone control of skeletal mesh.

Designed according to Substance Source Automotive Wheel and Tire and BrakeRotors.use it in your vehicle project.

Demo Video
https://youtube.com/watch?v=LOtFlrYNM04

Documentation : PDF

Customizable Parameters

  • Wheel Width [J]
  • Wheel Offset [mm]
  • Wheel Inches [Inch]
  • Tire Width [mm]
  • Tire Deameter [mm]
  • Tire Aspect Raito %]

and moreā€¦

Custom Wheel

  • Base Animation Blueprints : 1
  • Blueprint Component : 1
  • Sample Animation Blueprint Child : 6
  • Sample Blueprint Actor : 1
  • Sample Blueprint Child Actor : 1
  • Skeletal Mesh :2 (LOD : Yes)
  • PhysicsAsset : 1
  • Skeleton : 1
  • Master Material : 1
  • Material Instance : 6 (1 Tire,1 Brake rotor,1 Metal,3 Rim Variations)
  • Textures : 35 (512px512px - 1024px1024px)

SampleVehicle

  • Blueprints : 1 (UE4 Vehicle Class)
  • Child Blueprints : 2
  • Wheel class : 4
  • Data Asset : 1
  • Animation Blueprints : 1
  • Skeletal Mesh : 1 (LOD : No)
  • PhysicsAsset : 1
  • Skeleton : 1
  • Master Material : 1
  • Material Instance : 3

Supported Development Platforms: Windows
Supported Target Build Platforms: Windows

Note: It is because the target to be tested does not exist.