Hello All!
I’m working on a custom vehicle system, involving a way similar to GTA (I assume from the FiveM API).
The player character can enter the vehicle, this sets a variable on the player character referring to the entered vehicle, which then overrides the controls to be sent to the vehicle instead.
Player:
Vehicle:
This all works fine on the server/playing solo. But on a client, connected to the server, this does not work. I add a “Print String” not after Set Throttle Input which prints perfectly fine showing that the float it being passed through correctly, however, the vehicle doesn’t move.
I assume I need to replicate some things but I’m not entirely sure what.
Thanks for any help!