Hello.
I have a UPROPERTY in one class and I want it to save to DefaultEngine.ini config. In my current setup, the value is properly read from that location (if value was placed in the config manually), but whenever given UPROPERTY changes, it’s saved in /Saved/Config/Windows/Engine.ini instead of Config/DefaultEngine.ini.
Is there any way to make it, so the changes are applied to the DefaultEngine.ini config file?
My current setup is as follows.
Header:
UCLASS(config = Engine, defaultconfig)
class PROJECT_API UMyObject : public UObject
{
GENERATED_BODY()
UPROPERTY(config)
FName Variable;
}
I’m using 4.12.4 version of the engine.
Thanks in advance.