Hey,
I have a question that I couldn’t find an answer for on google. We have a custom Unreal fork with the Nvidia Gameworks stuff. Before that we worked on a “vanilla” 4.17.2 Version of unreal. The fork is Version 4.17.2, too but the plugins we have installed complain that the version is different. Everything else works and my guess is that the plugins would work if they just didn’t check for the version. Any idea on how to fix that? Thank you!