Custom Touchscreen Input?


I was wondering if it is possible in UE4 to use touch input from a custom Multi-Touch Display on a Mac or PC?

Multi touch seems to be supported on windows devices. So i don’t see why not.

I am able to navigate the editor view port just fine on my surface pro. Dragging walks the camera and pinching zooms, etc.

On one display this works fine, but… if you’re using multiple displays you might encounter issues (even in UE4.26)

(see this post for more details)