Hello,
I have currently gotten so far with trying to make a custom throwable ball. First I tried placing a snowman and destroying it to obtain a snowball. I then added my own mesh to try and make it a basketball and it works but the snowball destroys itself when landing and gives the “ice slippery effect”.
If someone could tell me how to disable that feature of the snowball that would help.
Other than that the only other idea I’ve had is to use the ball spawner and try and add “Fort Projectile Movement Component” or the “FortHeldObject” Component to the beachball but I’m not sure how you can add those. Maybe in verse?
Any suggestions could really help, I feel I’m close but it’s just not there so I’ve asked here for some tips and maybe some help. Thanks all for your time