Custom struct break node has weird property names

When I place a break node for a custom struct then it looks as expected. However after reloading project one of variable’s name is changed to something unsightly:

On top is a break node placed earlier, on bottom is a freshly created one. only special thing about Uniform Scale is that it was added only recently (rest was created several engine versions earlier) and it was moved from bottom to above Delay variable.

Binary 4.7.5-2503383

Hi ,

This is a known issue with 4.7 that we have already fixed internally (UE-12550). fix should be included when we release 4.8. It should only be a cosmetic issue, but some people have reported Break Struct nodes not working after this occurs, so keep that in mind. If it becomes a problem, you can test a copy of your project in Promotable branch from GitHub. Thanks for your report!