I’d like to ask for your opinion on the following:
I recenty published a game on Steam (3 days ago) and I applied the Steam DRM. The game is now already on torrent.
While I don’t worry too much about it, I was wondering: wouldn’t a simple check OnBeginPlay of whether I can succesfully add an achievement be a better protection than the Steam DRM?
Is there any case in which a legit game launched with Steam connected (the DRM requires that too) would fail to add an achievement?
I’d only need to do that the first launch, after that I would know that the copy is legit.
Am I missing something important? From what I know adding an achievement would fail if Steam doesn’t find the “Steam game” in the library, is it correct?
Thanks!