But ingame there is a very large offset, where you see the mouse and the real mouse is.
The real mouse is hovering over the login button. But the mouse shows in a way different place.
Small update I’ve checkout older ways using the Hud, but this does not work aswell because it will show the mouse cursor at the correct place but behind all the Widgets.
I cannot find why the offset occurs, I found an other tutorial (I cannot find it again) using the method I used but with a second canvas and still no luck. has anyone got this working at all? I find it hard to believe I would be the only one with this problem.
I do agree with you, the hardware cursor has issues aswell since you need to leave the window in order to get it correctly using BP’s.
Therefore software cursors would be so much better to use.
But using a hardware cursor resolved the issue for me since I don’t use software cursors anymore altho if they fix it I would change from hardware to software again.