left is what it currently looks like, right like i would need it to be. Currently it spawns a ghost block at the impact point, but since sometimes another block is blocking the path, the preview of those meshes are not valid, so i need something like a custom shape trace.
I appreciate your help, but none of those tutorials realy help me in this case multiple linetraces would also result in a false preview. Also what i forgot to mention is, that this isnt 1:1 Tetris clone, its in a 3d environment with a 8x8 grid, blocks will be spawned randomly in a random x,y,z rotation(90,180,270,360°) and no blocks will be destroyed if theire aligned. I guess i will skip the ghosting part, this would require more skill or time to spend on then i have
Thx anyway, maybe i find another solution and then i let you know