So I have a project in which I have to be able to set a variable from an .ini file.
I have made a custom Settings.ini file and have put it into the project/saved/config/windows
This part works and I can see the variable change whenever I start up the project and quit and change it.
For the packaged build I am using the build/saved/config/windowsnoeditor folder and adding the same settings.ini file there after the build.
This part does not work and the variable will stay the same as it was the last time it was in the editor.
I have set up my class to try and find that specific config file in C++ and have set up my parameter to be exposed to the config in the blueprint.
What am I missing?
So I solved this by making the variable that I want set from config be loaded with LoadConfig() in C++ and the config file now refers to the script, not the BP.
How did you do this? some capture or image?