Custom refresh event in widget

Hello guys,

I’m creating a simple resource system in which you have 4 types of resources:Gold, Wood, Stone and Crystal.
With this resources you can upgrade buildings in game but after I substract used resources it will change in game mode, but no in my HUD.

Hey there if you add a text bind event to the textboxes they will be updated automatically. Right now you are just setting the values when the widget is created.

Yea it works, thanks a lot :slight_smile: