Hi,
I made a BP to build a Procedural Mesh and it works quite well, including applying a material to each of its sections. Now I made its material parametrically modifiable, and set a scalar parameter to use Custom Primitive Data of index 0. Then I set a value in BP using Set Custom Primitive Data Float with target as ProceduralMesh and index 0: which made no effect. When I put material on a static cube and set Custom Primitive Data 0 of this cube - I can see the effect: the material seems fine then. But on ProcedurelMesh the material always looks like the parameter had value of 0. I’m out of ideas but I believe if there are CPD in PM they should affect the material using CPD, right? But how? Help, please!
I do it with UE5 EA. Had to add 4-27 tag to get the post accepted by The System.