Custom Player Pawns

It would be great to be able to make a custom player pawn.

  • Based on Third Person Blueprint (Capsule+SkeletalMeshComp + MovementComp)
  • Or inherited from the Fortnite Player Pawn
  • Custom AnimBP

Cheers,

Matt

1 Like

I agree, I have custom animations that I can’t apply to the player at all. I upvoted this and like this post, hopefully we get an update on how to do this or some update in the future

2 Likes

+1 for custom animations on player character

2 Likes

I agree, pls add possibility to add custom animations to the player

2 Likes

As far as I have understood UEFN, it’s completely different from UE5, like another game engine or a Fortnite complex editor.

+1 for custom Avatars

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This feature will enable us to have dynamic cinematics and cutscenes that use your player character so we can make immersive animations!

1 Like