It would be great to be able to make a custom player pawn.
- Based on Third Person Blueprint (Capsule+SkeletalMeshComp + MovementComp)
- Or inherited from the Fortnite Player Pawn
- Custom AnimBP
Cheers,
Matt
It would be great to be able to make a custom player pawn.
Cheers,
Matt
I agree, I have custom animations that I can’t apply to the player at all. I upvoted this and like this post, hopefully we get an update on how to do this or some update in the future
+1 for custom animations on player character
I agree, pls add possibility to add custom animations to the player
As far as I have understood UEFN, it’s completely different from UE5, like another game engine or a Fortnite complex editor.
+1 for custom Avatars
This feature will enable us to have dynamic cinematics and cutscenes that use your player character so we can make immersive animations!