I created a custom player controller but I can’t set it. When I try to override the game mode or change the default in the project settings the selection is greyed out. Struggling to find much on the topic, especially recent information.
Do I still have to create game mode and controller blueprints or something? I thought I could just make the player controller script and assign it as the default.
I wasn’t able to change those defaults though. That’s what I was saying. It was just greyed out until I changed Game Mode Override or Default Game Mode to a custom BP.
I thought I would be able to do it without creating the BP and just having the scripts.
Making the BP isn’t a big deal just feels like an unnecessary extra step - which as someone coming from years in Unity is kinda what a lot of Unreal feels like (though there’s plenty of positives too tbf).
Yeah. Honestly a lot of my problems come from, “This feels like it should be cleaner/less steps than it appears to need.” And I’d rather look like an idiot, ask and learn than just make something that feels off work and still not understand it.
If a game mode BP is absolutely necessary though then it is what it is and now I know.