I have made an object reference variable in my HUD class to my custom player controller called “MyCustomPlayerController”.
I want my HUD to get a variable from it, but nothing happens because the reference is set to “none”, how can I assign it at the “Begin Play Event”?
HUD already has refrence, you can get it via Get Owning Player Controller
I cannot use Get Owning Player Controller for referring to the custom player controller.
The solution to my problem was:
If it didnt worked means HUD was not assigned to player controller, you need to set HUD class in PlayerController, it will spawn it and set owner


