JX53mb I thought I’d sorted out the problems where the car bumps into the track.
I actually did it for completely flat static meshes, where your car behaves beautifully, but as soon as the vehicle rides on static meshes with Z variations it keeps stumbling.
Until now I tried each and every export options for the static mesh, I disabled CCD and tried many combinations of geometric modificators with no luck.
I still have to fix the nodes in radians and degrees, could that be a cause?
Is there a way to fix this?