Custom Metahuman and cloth Sim Animation Test

Hey people,

I just wanted to show a character animation test I’ve been working on, for a short horror film.
I’ve focused on getting a somewhat stylized metahuman with custom normal and albedo textures and a cloth sim.
The original plan was to go with the ML Deformer, but I think I’ve gotten some decent-looking clothes just through the Chaos Cloth.

Please let me know what you think! Comments and criticism are more than welcome.

(I know the animation is a bit janky at the moment. Planning on giving that some love next)

Thanks

Victor

1 Like

Looks nice! :slight_smile:
Also actual cloth simulation should always look better than an ML Deformer.
The ML Deformer for cloth is more for performance reasons, in case cloth sim is too costly at runtime.