Custom Mesh - Starter Kit animations

I have managed to import my custom skeletal mesh however when ever i try to amend the animations included from the start kit

this is what happens:
Idle - > Walk
Walk - > Run

and this is what it looks like when testing the game
In engine test

I am completely new to this and have no clue what i am doing so any help would be appreciated. I tried to uploading the images to the forum directly but that didnt work.

You will have to retarget the animations and the anim bp (or re-add everything in the anim bp) -> https://docs.unrealengine/latest/INT/Engine/Animation/RetargetingDifferentSkeletons/index.html
I would recommend you to take a look at this tutorial so that you learn the basics of characters + animations: :slight_smile:

Btw, I moved your thread -> you will get a faster answer in the other sections :wink: