Hello everyone,
I just added a spline component in my Vehicle_BP which will represent the route on a road network.
I would like to make it static because whatever position or rotation my car is in, the path is independent of it.
The problem is that if I set the SplineComponent mobility to “static”, then the scene will automatically be set to “static” (I want it to stay on “Movable”).
Is it possible to no longer make SplineComponent a child of Scene, but at the same hierarchical level? I tried and i can’t