I am working on a custom game launcher to use for my game. All it does is basically setting data to a custom “conf.txt” file and starting a new process. Now all I need is my game to read from that file. For example, if the user picks “High” quality and “Fullscreen” mode, I want to use blueprints for the game to start in fullscreen with the “High” setting on, if it is “Medium” in the launcher, it should be “Medium” in game.
All in all, good community and thanks for any help.