Custom Item Spawner - ItemDefinition??

Hello! I have a couple of questions :slight_smile:

  1. I wanted to create a custom item spawner, but I can’t seem to find out how to make an editable array of ItemDefinition similar to how the Item Spawner device from Epic looks to work. Is this even possible?
  2. I’ve read recently that it’s not possible to spawn a device, but a workaround is to nest a Creative Device in a blueprint and spawn the blueprint. BUT, you can’t use this hack with a custom device. Is this true?

Thanks!